important things 6

O Brother Where Art Thou

love that film, it goes hard.

complex, understated, bombastic, a very complete human experience all wrapped into something small

with

the iconic:

plus some of my other favs:

it’s a banger 🙂

it’s really likely ill repost things in this series over time and mess up the count. just wonder how long it’ll take lol.

Small recommendation: Zotero. Great app for managing research. Add it to your browser, download the desktop app, and it stores articles and other research sources quickly and conveniently. Also stores metadata in an accessible fashion that makes citations easier. I just use folders to divide things into projects. It’s nice to just look at old folders and be reminded of all the stuff I found back then too.

Pioneer Day 2022 Reflections

Today’s Pioneer Day in Utah, commemorating the day the first group of Latter-day Saints arrived in the Salt Lake Valley. The move was forced: the murder of Latter-day Saints had been legalized in Missouri and was ignored elsewhere. That we survived as a people was a miracle.

In Missouri, 2 reasons were given to justify our extermination: 1. we were poor 2. race-mixing/impeding the practice of slavery and 3. we were blasphemers. Some Latter-day Saints managed to escape before the onset of winter, while others could not. Many Latter-day Saints lost their properties to arson and vandalism. Many were also victims of assault, theft, rape, and murder.

With little money, they traversed the Midwest and Rockies. Many used shoddy handcarts, pulled by human power, to carry their scanty belonging.

Even after arrival, things were difficult: Utah is mostly desert, famine, illness, poverty, relations with local cultures were complicated (Utes in particular had grown into a powerful slaver culture after centuries of enslaving Shoshone and Paiutes the Spanish Empire).

(small aside: the Ute language is most closely related to the language of the Aztecs in Central Mexico, despite many significant languages and cultures separating them. v fascinating.)

Many people died before the exodus, and many died after. Included several of my ancestors.

While I didn’t grow up with Pioneer Day, I grew up with stories of my ancestors’ struggle to survive. These events still have significant ramifications.

Not the least are the cultural memory of persecution and the generational effects of trauma. Additionally, religious persecution in the US finds its legal precedent in cases against Latter-day Saints from the early Utah period.

Indigenous holy sites, rituals, and religions have been destroyed under reliance on legal principles set forth to harass and control Latter-day Saints. It’s a complex and often tragic history, but people made it work and managed to find their measure of happiness.

8Sanctuary

I. Census

II. Description

III. Map

I. Census

Census Guide

HouseholdNameRelationshipSexAgeAgeFrameSpeciesProfessionOrigin
Cemetery C. Bldg.MandelbotHeadF23AdultHumanConstructionPatchwork
Chapel GrottoDream (8SUN)HeadF6300AncientAxolotlPriestess8Sanctuary
Solar OktaviaHeadepistemologicallyuncertainhere for the vibes
GardensGhost (8SUN)HeadF52DeceasedHumanHunterConvergent Mistlands
Mess HallChaos (8SUN)HeadF788AdultWorldheartNurse/Farm
NE WatchtowerMiracle (8SUN)DependentF16AdolescentSilquiGuideFarandine
Student Quarters AJustice (8SUN)HeadF49AdultYaldaSecurityFallenvelt
Star (8SUN)DependentM8ChildWispitXNilam
Student Quarters BMirror (8SUN)HeadF312AdultGolemArtisan

II. Description

The settlement resides on a knoll in a mountainous valley within the Convergent Mistlands, with standard flora and fauna for the region. It was once the heart of a pastoral community of several thousand, but was abandoned. The Convergent Mistlands, generally, is a place where people pass through: permanent residents, even nomadic ones, are exceedingly rare. 8Sanctuary is unique in that the mist is often quite light, compared to the rest of the region, and is named because it is naturally secure. This settlement was used for several hundred years, making it one of the longest-lasting settlements. Most residents were human.

The valley is inaccessible to large groups, with entry and exit difficult. Travelers happen on it by chance or, as is the case today, Miracle guides people in when they are in need. The mists are both a defense and a burden. The Mistlands do not discriminate when bringing people in, but would-be raiders and bandits are often whisked away before they understand the nature of the land. Natives use structures and caves to avoid the mists.

The heart of the settlement is a grotto spanning the area underneath. The grotto contains an underground water and still pools stemming from the aquifer. The main area of the grotto is used for religious ceremonies, while other areas are used for bathing, potable water, and so on. Areas of the grotto are designed based on building they are connected to, e.g., the ceremonial grotto is accessed from the chapel, while bathing areas are below living quarters. The crypt is intentionally designed to keep water out, with walls using artificial materials to make it watertight. Several of the grottos are reserved for purely ritual uses, rituals which Dream and Miracle still conduct to this day.

The settlement grew out from the chapel and what is now the administrative building, as it was first built as the center of the community’s religious experience. The crypt, cemetery wall, and cemetery building were early additions. The facilities outside the inner wall were added at about the same time, in order to make the chapel self-sufficient for its inhabitants, add the educational complex, and host festivals for a growing community.

The civilization came to an abrupt end when the mist became disastrously thick, whisking most of the population away from the Mistlands and scattering them in a cataclysmic event. The mist almost had a force and life to it, seeping in through doorways and windows, into caverns that had always remained untouched. Furthermore, the mist was quicker to teleport people out of the Mistlands than normal and, another unique occurrence, even people born and raised in the Mistlands would be whisked out into unknown lands. While not everywhere nor everyone was touched, less than a sixth of the population remained. 8Sanctuary had never experienced such an intense accumulation of mist, nor has it again. Dream is the only remaining resident from that time, the rest having died or moved on. She believes some pollutant from outside the Mistlands had corrupted the mist (for why else would the mist steel away the lands’ natives, something it never does of its own accord?).

As for the name, the sanctuary was first built under the patronage of the nomadic worldheart, the Octagon Sun. Solar Oktavia visits the 8Sanctuary as the Octagon Sun’s representative.

The 8Sanctuary today is a modest operation, serving as a waypoint and refuge for wanderers and people who find themselves in the Mistlands.

III. Map

  1. Chapel: A 2-story building with grotto access.
  2. Administrative Offices and Housing
  3. Workers’ Quarters
  4. Gardens
  5. Cemetery Central Building: houses tools, the caretaker’s residence, and an entrance to the crypt.
  6. Cemetery
  7. Library + Schoolhouse
  8. Storage + Student Quarters A: Storage
  9. Mess Hall + Student Quarters B: The 1st floor includes a mess hall and kitchen. The large mess hall, seeing as it is no longer in use, has been repurposed for Chaos’ nest.
  10. Inner Grounds: initially used for all kinds of purposes, but once the public grounds were walled in, the inner grounds were reserved for religious and educational gatherings.
  11. Public Grounds: used for public ceremonies, festivals, and the like.
  12. Fields: used for growing crops.
  13. Stables
  14. Gatehouse
  15. NE Watchtower
  16. SW Watchtower
  17. Adults’ Meeting Area: a small, outdoor depression where people would gather and talk while resting. For more formal occasions, the speaker(s) would stand at the center.
  18. Students’ Meeting Area: as above, but used by the students.
  19. General Theater: as above, but used for community gatherings and the general public.

Small Thoughts on Aging

There’s a lot of hatred for aging. And sometimes, quite disturbingly, that becomes hatred for the elderly. But there are a lot of very happy old people. And, while I’m certainly quite young, I have a lot of peers who are already quite distressed about their age. Time is passing fast, and that ain’t gonna change. Looking the other way is much more likely to turn you into a miserable old folk than a happy one. Figuring out how to age when you’re young seems wiser than waiting. Unfortunately, you might have to wait a while to know if it’s helping, but you’ve gotta try.

But getting older can be really cool. And I think, perhaps, finding joy in the following will make growing up very worthwhile:

  • sharing things you love.
  • rediscovering things you love, as memories fade and you get to reexperience things thanks to the passage of time.
  • seeing how people build on what you worked on.
  • fostering crossgenerational relationships (just as important when you’re young, too).
  • build up goodness and kindness and knowledge.
  • watching kids grow up. especially your own if you can have them.
  • teaching. In particular, hoping your pupils outshine you.
  • watching people achieve things you could’ve never dreamed of.

Age brings illness, weakness, and all kinds of things, and I wouldn’t diminish it. But I would hazard to say that this list of things can be genuinely worth the pain. learning to rejoice in others’ achievements and nurturing them may not be something everyone knows how to enjoy, but it is always something worth learning to enjoy.

Genh

A genh is a spiritlike, symbiotic species. While not actually spirits, their body is almost invisible and almost intangible.

They engage in symbiosis with other intelligent species. A genh will attach to a specific person and act as a sort of guardian or patron deity. Genh influence their host with creativity and insight, while also using their magical abilities to the host’s benefit. Genh can make themselves visible only at great expense. Instead, they mostly just interact with their host by magically altering dreams, whispering in their ear, and appearing to the host (which is less difficult than making themselves visible; they can appear to the host by magically altering the host’s sight).

Genh’s magic is mostly targeted, being strongest when focused on an individual. Genh abilities vary dramatically, with some being incredibly powerful, and others capable only of inspiration. Thus, genh have blessed many artists, while some genh have helped a handful of people become incredible warriors.

Genh, since they are mutualistic, are benign. Nonetheless, they have their own personalities. Some are less helpful, more biased, or more domineering than others. They might be sassy, dismissive, encouraging, protective, motherly, fatherly, or any number of other things. Most genh will defer to their host’s judgment as to what is beneficial, but not all, and not for all things.

They have a lifespan of about 50 years and gain intelligence rapidly (aided by how little they need to learn of survival or physicality). If their host dies before the genh, the genh will simply move on to another person, typically someone close to the original host. Genh may establish dynasties, where their descendants will associate with the descendants of their hosts. Some genh appear with incredibly long lives sporadically.

Their appearance varies dramatically, since their real bodies are mostly ethereal; what is seen is a projection. As a cultural matter, they do choose a fixed appearance for dealing with their host and each other. They would not really benefit from shapeshifting, so a shapeshifting genh is rare.

Genh subsist on energies emitted by their host. They are not terribly social, but need a healthy relationship with their host. They need respect from the host for their gifts and appreciate quiet meditation. Genh may appear to people close to their host, and a handful of individuals will form friendships with their host’s friends. Additionally, genh will take an entire family as a host where they all get along.

As for the host’s enemies, genh tend to rely on their host’s perspective. Genh struggle with bias and perspective, to the point that some become self-absorbed (they may view the self as including the host, which can get quite problematic if they come to feel the host is part of them, rather than distinct). The same can be true of genh hosts, who may become quite arrogant thanks to the genh’s blessings. Many genh will abandon such hosts.

Fictional examples would be Ms. Sothis Fire Emblem (at least for part of her life) or the Roman genius.

On Edelgard: Moral Complexity vs Moral Greyness

I would like to discourage applying “moral greyness” to Edelgard (by discouraging using “moral greyness” in literary analysis generally). Most of this is going to be theory about literary theory, not a discussion of Edelgard, because the facts about Edelgard are largely known and settled. I don’t think it’s productive to rehash one more time the arguments about whether act X or act Y of Edelgard’s is justified. What’s at issue is not her, it’s the theories of interpretation that are applied to her.

Morally Grey vs Morally Complex

So, let’s get to it. There is a difference between moral greyness and moral complexity. There are several models for moral greyness and moral complexity, and I can’t account for all of them.

At least for me, when a character is described as morally grey, it means that the character has mixed intents. They respond to both good and evil motivations in a meaningful fashion, beyond a hero’s ability to fail or misjudge or a villain’s ability to have good traits. E.g., a villain is not morally grey just because he likes dogs or defends his family. When he burns down an orphanage, he’s just evil: any good intentions or tendencies don’t really weigh against concrete, evil actions. What makes a character morally grey is how they “halt … between two opinions” or “serve two masters.” They willfully and knowingly do the right thing and the wrong thing. When they do the wrong thing, they are not trying to do the right thing but failing; they are doing exactly what they intend. And viceversa when they do the right thing. Moral greyness, then, tends to be impermanent in most characters.

Moral complexity, on the other hand, is what you have for difficult moral questions. A good person in a morally complex situation may not achieve good outcomes, despite good intentions. Less often considered is how an evil person, in a morally complex situation, may not be able to achieve the evil they desire. The litmus test I apply is this: a situation is morally complex if reasonable people could disagree about the right option.[1]

To better understand moral complexity, consider the law: executing the law is morally complex, no matter how wise or clever or studied you are. Most judges over criminal trials try to exercise lenience and harshness when each is appropriate. They try to recognize when a defendant is capable of or willing to reform and when they are not. Over the course of their career, they will all be lenient and harsh to some people who don’t deserve it. Or, to complicate it further, they will be lenient to someone who genuinely does deserve leniency, but that person will later abuse that leniency of their own free choice and seriously hurt someone. On top of all that, there’s a feedback loop: a judge may be tempted to be overly lenient or overly harsh if they’ve found success in leniency or harshness, or they may underuse one approach after seeing it fail. Which it should be reemphasized, both approaches fail regularly, because people are messy and deserve second chances, but it’s also not fair to victims to give people a chance to hurt people again, and there’s no perfect way to reconcile these two things without omniscience.

I believe that calling the law morally grey is inaccurate for one, but more importantly, it devalues the efforts, intents, and study of judges (a definition of moral greyness that includes this sort of thing is immediately overbroad in my eyes). The vast majority of judges in developed nations are trying to get the right results. The problem is that the right result is a matter on which reasonable people will disagree. Especially in the moment, before the consequences are known and knowledge is perfected.[2]

It’s worth mentioning here that moral complexity is not moral relativity: there are better and worse answers, and clearly wrong answers, and maybe even clearly ok answers, in morally complex questions. The complexity may be fact-specific, where it’s unclear how moral principles will apply to the specific people and circumstances involved, or it might be that the whole situation is gnarly and hard to resolve. But moral complexity presumes there are better and worse outcomes; it’s not just a wash between all the different options.

Now, just to be clear, moral greyness has its place in analysis. But it is a narrow one, limited. Moral greyness is overapplied and overused. Issues like politics, lawmaking, judicial decisions, and the like are morally complex and have resisted solutions for millennia—and will likely do so for millennia more. They are not, however, morally grey.

Edelgard Time

Edelgard is not a person of mixed intents. She intends to do what’s right. She largely rejects evil motivations like vengeance, even when they could technically coexist with her real motivations of reform and defense of the weak.

It is her lot that her choices predominantly lie in areas of moral complexity. She is a warmonger and a lawmaker: neither war nor law admit easy answers to its moral questions.[3] But the questions that law and war pose need to be answered; we cannot delay, as we can with science, until we have a “right” answer. There is an urgency to human suffering that requires us to act. There are also fundamental flaws in our ability to research and recognize right answers: it’s not clear that we could find the right answer even with an infinite delay. Most often, we simply must act, and it is only in the action itself that the answer becomes clear (if that; in these fields many questions will never be answered by mortal means).

The discourse around Edelgard’s actions is proof itself that she is in a morally complex situation, not a morally grey one. The debate is almost never whether she has good or ill intent, it’s about whether her actions were justified. And, I think the past years have made it abundantly clear, reasonable people can differ on that for pretty much everything Edelgard did. Edelgard is capable of misjudging and you may feel free to disagree with any given action of hers. What is incorrect is attaching evil intention to any misjudgment you decide she has made.

Anyways, I am content to call Edelgard a hero and to say she did nothing wrong. Not because she “objectively” did the right thing in every circumstance, but because she always sought to do the right thing and took steps to do so. And, not only did she try to do the right thing, she tried to be the kind of person who can recognize the right thing even in complex situations, by studying law, history, and philosophy.[4] She repeatedly asks the player to be a person “swayed by [her] words and deeds,” because that is where the proof is.[5] Not in framings, not in perspectives, not in outcomes, and certainly not in “Red Emperor” tropes and comparisons within Fire Emblem, but in what she has sought out to do; what she has envisioned and intended, as proven by words and deeds.

A hero isn’t someone I agree with on every issue; they’re someone I trust to fight for the truth. And that’s what Edelgard does and that’s what she’s about.

Further Theory That Isn’t Required But At The Very Least Is Something I Believe And Find Useful

Mixing is the problem: good and evil don’t mix quite like lights and darks do in painting. Moral greyness is like the worst of videogame choice design. In most “light vs dark” games that leave the choice to the character, like Star Wars: Knights of the Old Republic or Mass Effect, good actions weigh directly against bad ones. But we all know it’s ridiculous to say someone who commits genocide and then saves an orphanage is morally neutral.

Yet, this is the idea that moral greyness tends to propagate: weighing good against evil. And, while it’s true that people do both good and evil, good actions and evil actions are incommensurable, incomparable. You cannot add triangles to the number five. You cannot mix good actions and evil actions.

To illustrate, I turn to the genre noir, a genre which happens to suffer greatly from being described as morally grey. Noir protagonists tend to start out with mixed intents. Much of what’s good in the genre is that it’s willing to depict goodness in people who do bad things. So that would make them morally grey. But the point of noir is the darkness: it needs its protagonists to love the dark more and to end in the darkness. Noir is not a genre of moral relativity or ultimate greyness: if it were so, it would lose its impact and force. Noir needs the darks to be darks and its lights to be lights, because its meaning is created by contrasting the two, not by confusing them.

It is not even clear that you can “add” good to good or evil to evil. People are not permanently good or evil in any way. Good people can abandon their past, as can evil people. A good person can remain good in an evil system, even when that evil system forces them to do evil. And viceversa. The same tragic backstories can equally justify a heroic tale of overcoming and a villainous tale of succumbing. We try to create good and evil identities, but identity is an ephemeral thing. Not just for characters, but for ourselves and all humanity. We can seek to preserve good and evil intents, but we cannot reach a point where our good and evil are unchangeable.[6]

Anyways, and in conclusion, please take care, stay safe, and may your intentions be pure.


Footnotes

[1] Now, you can still do evil in a morally complex situation by choosing a harmful option that reasonable people would not choose. If you want a good reputation coming out of moral complexity, you need to choose one of the options that could be reasonably motivated by goodness. But that’s not the scenario we’re dealing with.

[2] I will note that some people use moral complexity to disguise evil intents. They will intentionally seek evil outcomes but use the complexity of the matter to claim that their intents were good and abuse the theories of well-motivated people to justify their actions and minimize the harms. But this is still morally evil, rather than morally grey. And, it must be emphasized, an evil person abusing a good person’s theory to achieve evil doesn’t mean the theory is wrong either. The theory may still be a good one, because an evil person will not execute it properly and will only imitate the appearance of the theory, rather than the substance. In short, the substance may still be quite good. Rejecting the theory because it was exploited may well cut you off from a sizable portion of truth.

That being said, I do believe that you can usually distinguish between genuine people and fakers if you are close enough to them. Not 100% of the time, since we all misjudge, but I would not say that moral complexity makes good and evil indistinguishable.

[3] Note that I use warmonger in a literal sense and not the normal pejorative one here.

[4] This is what sets Edelgard apart from the rest of the cast for me. Every character tries to do the right thing at least sometimes. However, Edelgard more than anyone else studies morality to increase how often she makes the right call. Especially in governance, it is not enough to desire the right thing: you must refine your understanding as well as your intentions. As Christ said: “Be ye therefore wise as serpents and harmless as doves.”

[5] Edelgard’s focus on words and deeds evokes these passages for me: number one and number two. Much of what I have written here, not just the one section, is motivated by these passages, too.

[6] I’d recommend reading these two criticisms of identity: one by the Argentine author Borges and another by the transcendental Ralph Waldo Emerson.

important things 5

no reason but grimm’s hollow is a perfect little game, ideal length for a stream, and free. it’s a worthy thing.

//

no tengo razón de mencionarlo, pero grimm’s hollow es un jueguito perfecto, dura exactamente lo necesario para un directo y es gratis. es una cosita dignísima. y es disponible en español 🙂

see also: https://ghosthum.itch.io/grimms-hollow

but honestly may be my fav thing ive ever streamed, esp. of things i played just for stream

Failure to Prove isn’t Proof of the Alternative, and Thoughts About a World of Belief

What it says in the title. We like to have things proven, and it’s great when we can do that. But proof is hard (and the more you study the underlying principles of math and science, the more true that becomes). I mean, in the strictest sense, it’s probably most correct to say a true proof is impossible. But that’s not the focus tonight.

If you only accept what can be proven, you will miss out on a lot of good in life, and a lot of truth. So to speak, it’s necessary to anticipate the truth.

For example, you may know how calculus was codiscovered by Leibniz and Newton in the 1600s. What you probably don’t know is that neither of them proved calculus. It took 200 years to prove calculus did what Newton, Leibniz, and basically every mathematician said it did (it was Cauchy and Weierstrass who are responsible for the proof). For those two hundred years, calculus was unproven; the arguments explaining calculus literally divided by zero throughout. But calculus worked just fine for those 200 years. The proof was great to have, it enriched the theory for certain, but the world would in no wise have been benefited if it had waited for the proof before it relied on calculus. Indeed, if calculus had not been used, it’s hard to know whether people would have had much urgency at all when it came to finding the proof (while I doubt it would have happened this way, one can imagine a world where the failures to prove calculus led to its abandonment).[1]

It is troubling to see scientific and mathematical methods applied to things for which they are ill-adapted. It’s worse to see people abandon ideas, or hate their holders, because the proof is not there. We do not live in a world of proof and, after any honest study of epistemology, I struggle to see how you could not be full of trepidation about the whole idea of proof. I’m not even sure that a world of proof is desirable in the first place. Trying to create a world of proof, based on the limitations we face as mortals, seems dangerous and in cases ruinous. Efforts to reduce literature and law to science produce more pseudoscience than anything and cheapen the beauty and brilliance of each field.

It’s hard to explain your beliefs to an argumentative society once you give up on proving everything. But that’s the arguer’s fault, not yours. The modern view of argument is fictitious, abusing science and stretching its claims while failing to acknowledge the essential role of belief in science itself. People like Richard Dawkins are confusing because they hate religion so avidly while their beliefs of choice are often not proven at all. One of Dawkins’ darlings: evolution as a history of all life and speciation, is far from proven–it’s natural selection as a source of speciation that’s been the subject of rigorous experimentation. And for all his criticism of dogma, Nietzsche ultimately felt compelled to acknowledge that he had in fact created a new dogma (zealotry is quite visible in his devotees).[2]

Now, the value of belief in the absence of proof applies heavily to religion. Religion is an important field, but a classic example of knowledge resistant to the scientific method. But religion is not the only reason to value belief: It is incredibly difficult to prove:

  • The falsity of every flavor of fascism;
  • The evil in every form of racism;
  • That being good is worthwhile, even when doing the right thing is not in one’s self-interest.
  • Pretty much every debate like these, whether religious, ethical, ideological, or otherwise.

If you tried to prove every theory of fascism wrong, you’ll be amazed how many subtle variations fascists can come up with, each required different arguments and disproofs. It’s a Sisyphean task (it might be closer to the slaying of the hydra if the hydra could not be burned). It is much easier to convince someone to abandon fascism or racism, if they choose to believe in doing good, than it is to convince them that fascism or racism themselves are not in their rational self-interest, scientifically invalid, etc. An anti-Semite can always find a reason to hate, no matter how often you introduce him to wonderful, kind, and good Jews. The anti-Semite will only abandon their hate by choosing to believe in Jews as a people.

And this is where we end up. Belief is the domain of most knowledge, not proof. Proof is seductive because we believe that we can force people to believe us via proof and, to be certain, this does happen once in a while. But such a proof must be unassailable and, more importantly, the audience must be willing to believe, or they will find some way to reject it. We all understand, for our own beliefs, that there are odd things we haven’t fully figured out. But we trust that the problems will ultimately get sorted out, whether in this life or the next. What I ask, or what I recommend, are two things. First, let other people have their beliefs; let them wait for things to get figured out. Give them, as people, the leniency you give your ideas. Second, let yourself believe and grow. Don’t wait for proof, don’t demand it, and, whenever you discover you were wrong, freely believe something new. And, as always, stay safe and take care.

[1] In many ways, this whole article is a rehash of The Analyst: A Discourse Addressed to an Infidel Mathematician: Wherein It Is Examined Whether the Object, Principles, and Inferences of the Modern Analysis Are More Distinctly Conceived, or More Evidently Deduced, Than Religious Mysteries and Points of Faith by George Berkeley and the history around it. He correctly criticized mathematics for its lack of rigor, even as scientists and mathematicians demanded a level of rigor from religion that they had not achieved for themselves.

[2] While I’ll take Nietzsche’s stated opposition to the Nazis and anti-Semites at face value, I’ll note that it’s not surprising at all that fascists immediately appropriated his work.

dividing online spaces between minors and adults as we do is super irresponsible

adult-only online spaces are gonna be a fiction as long as the internet is anonymous.

like, imagine securing bars with the question: do you promise you’re not underage? it’d literally be criminal negligence.

children are present.

some notes:

-this is not kids’ faults. they are constantly pressured to act precociously adult.

-adult spaces are often opaque about why they’re limited. they range from “no real reason besides the owner’s dislike of kids” to “literal footage of terrorism.” incoherent.

-kids deserve a chance to participate in society and learn by experience what the deal is. a lot of ‘adult’ content could tweak itself a little bit and be fine, giving kids access to more mature, nuanced, and diverse experiences over the garbage that usually gets peddled to them.

-it’s on adults to accommodate kids and design appropriate rules and systems. we’re supposed to be the responsible ones.

-requiring kids to self enforce is never gonna work.

-kids deserve to be taken seriously. they’re human.

to end: never assume children aren’t present.